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Split Decision

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Devlog

  • Iterations, iterations, iterations
    September 01, 2025 by Quarc Games
    1
    #split decision, #visual design, #pixel art
    As it always happens, I got very bad at keeping the dev log up to date. Hopefully, the bright red reminder on my calendar each week will remind me to do this way more frequently. As it happens, me and... Continue reading
  • Timers, screen shakes & resolutions
    March 18, 2025 by Quarc Games#split decision, #art talk
    Since last time we added back the timer and a screen shake - this is something to show off in next post because I need to find out how to make GIFs in a good resolution :) Also, soon after last post,... Continue reading
  • The wonders of User Experience
    February 26, 2025 by Quarc Games#split decision, #prototype, #ui talk, #art talk, #ux talk
    As per usual, my life updates and devlogs are less frequent as I'd like them to be. But hey, with this devlog you can actually try a prototype of our game! A big change in the visual sense is the pers... Continue reading
  • Hello world!
    February 04, 2025 by Quarc Games#split decision, #game update
    Hi, this is the first time I'm doing a devlog on itch.io, hope I'm doing this right! Back at the end of 2023, we were talking about how we could make a game about boxing judges, in style of a narrativ... Continue reading
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